The first concern revolves round stopping a particular non-player character, Zarys, from turning into aggressive in direction of the participant and their celebration inside Baldur’s Gate 3. This sometimes includes particular actions or dialogue selections made throughout interactions with Zarys or associated characters and questlines.
Sustaining a non-hostile relationship with Zarys will be essential for accessing sure quests, retailers, or items of knowledge which might be helpful to the participant’s progress within the sport. Conversely, triggering her hostility may result in fight encounters or the everlasting lack of potential assets and story development.